Episode 288 — Lux Machina Lux Machina Consulting is a design, management and technical consulting firm focused on complex, large scale live shows, film production and installations. Lux Machina uses innovative techniques and technologies from various markets to connect artists with their audiences like never before. The company prides itself on the balance between […]
Episode 287 — The Sky’s the Limit A lot of us quit doing what we love for the wrong reasons, because other people poison our minds by telling us we have to go get “a real career”. When we aren’t getting that traction in the beginning (which is normal in our career), we start […]
Episode 286 — 90% of Artists Fail If you aren’t willing to do the work — and be anything else than an artist — then you are going to fail. And that’s the brutal truth! That is because you aren’t just an artist. Being an artist is just your skill or your trade. You […]
Episode 285 — Beeple — Mike Winkelmann Beeple is Mike Winkelmann, a graphic designer from Charleston, SC, USA who does a variety of digital artwork including short films, Creative Commons VJ loops, everydays and VR / AR work. After he began releasing a set of widely used Creative Commons VJ loops he has worked […]
Episode 284 — Stand Out! There is an example in marketing: If you have a migraine and you head to a pharmacy, you’ll see one medicine that says, “Cures All Aches and Pains” and another that says, “Cures All Migraines”. They both do the same thing and they’re made by the same company. But […]
Episode 283 — Hugo Guerra Hugo Guerra is a Portuguese born award-winning Director and VFX Supervisor. After finishing his Fine Arts degree, he worked in Portugal and Sweden before moving to the UK where he was a freelancer for several years. He joined The Mill in 2010 as a VFX Supervisor and as Head […]
Episode 282 — Building Bigger Goals Most of us initially set small goals that we find socially acceptable. We’re too afraid to set bigger goals, or we don’t have them anymore because we find them to be impossible. The goals that we do say outloud are the ones that we find socially acceptable, without […]
Episode 281 — David Tanaka A native Californian, David Tanaka attended the University of California at Berkeley where in 1989 he earned his bachelor’s degree in Fine Arts with an emphasis in Film Theory. Upon graduating, he worked for post-production facilities throughout the San Francisco Bay Area, quickly gaining experience through corporate advertising and […]
Episode 280 — Evercast Evercast combines video conferencing and HD live streaming in one web-based platform allowing for a secure, real-time collaboration — whether your team is across town or around the world. In this Podcast, Allan McKay talks to Brad Thomas and Roger Barton, two of the Founders of Evercast, about the inception of […]
Episode 279 — Your Next Pay Rise A lot of us have this myth in our head that if we work hard and stay out of trouble, good things will come our way. That is a mistake. The truth is that it doesn’t work that way. Nobody is paying attention. The other part of […]
Episode 278 — F*** 2020! 2020 will go down in history as a big “What the Fuck?” Year! We’ve all experienced different things, but I don’t think many of us have had positive experiences. But to put things in perspective, we’re given an opportunity for a do-over. We’re all in this situation. When I […]
Episode 277 — JEFFREY — The Creative Team Connie Siu is the Writer and Director of short film Jeffrey. She holds an MBA from the Kellogg School of Management at Northwestern University, graduated cum laude from SFSU with a BA in Fine Art, and attended UCLA’s Producers Workshop Program. Connie is the former Chairman […]
Episode 276 — Mark Toia — Director Originating from a very successful career as an advertising photographer, Mark Toia was coerced into directing TVCs by his clients. Being pursued by advertising agencies and production companies globally, he has a lengthy list of repeat business with the world’s largest companies that most could only dream […]
Episode 275 — KeenTools Founder Roman Belov Roman Belov is the Founder of KeenTools, a Blender add-on for 3D modelling of human faces and heads based on photos. The models can be used for sculpting, animation, tracking or anything else in Blender or facial tracking with FaceTracker in Nuke; or to be exported for […]
Episode 274 — Mike Janda and Tom Ross — The Business of Design Michael Janda is an executive level creative leader with more than 20 years of experience in both in-house creative departments and agencies working with some of the greatest brands in the world. In 2002, he founded the creative agency Riser, a […]
Episode 273 — When Clients Refuse to Pay Hello, everyone! This is Allan McKay. Welcome to Episode 273! I want to talk about what to do if you aren’t getting paid by your client. I want to share as many insights as I can. I’m excited for this one! This is a question I […]
Episode 272 — VES Handbook Round Table With wisdom from the best and the brightest in the industry, The VES Handbook is a visual effects bible that belongs on the shelf of anyone working — or aspiring to work — in VFX. The book covers techniques and solutions all VFX artists, producers, and supervisors […]
Episode 271 — Quixel Megascans Quixel Megascans is a massive online scan library of high-resolution, consistent PBR calibrated surface, vegetation and 3D scans, also including desktop applications for managing, mixing and exporting your downloaded scan data. It’s the product of 5 years of scanning and is a collaboration with top game and film studios […]
Episode 270 — Crafty Apes — Aldo Ruggiero and Matt Akey Crafty Apes is a full service, boutique VFX company based in Culver City, CA & Atlanta, GA. The company was launched in July of 2011 by three visual effects veterans Jason Sanford, Chris LeDoux and Tim LeDoux. Believing that strong 2D compositing is […]
Episode 269 — Andrey Lebrov Andrey Lebrov is a CG and VFX Director, as well as a Co-Founder of Out of Nothing, Ltd. Andrey was born in Ukraine, raised in Liepaja, Latvia. He began working as a freelancer at the age of 15 as a Photoshop Artist. He eventually immigrated to the U.K. to […]
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“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
Gain access to the free guide, videos and other resources now.
From learning to front load your pay raise, to hosting networking events and positioning you as an authority. Allan goes through many tactics and ways to take control, and make this your BEST YEAR YET!
How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!