MUST EDIT CODE FOR PODCAST PLAYER — ONCE ALLAN MAKES CORRECTIONS TO INTRO EPISODE 240 — CHRISTIAN ALZMANN Christian Alzmann is a Concept Design Supervisor at Lucasfilm who created the concept drawing for Baby Yoda, along with several other main characters on The Mandalorian. He studied illustration at the Art Center College of […]
Episode 239 — Szymon Biernacki Szymon Biernacki is a Freelance Visual Development and Concept Artist based in Poland. He is currently an Art Director at Spa Studios. His credits include being a Production Designer on the movie Klaus. In this Podcast, Szymon shares his insight on becoming a full-time artist, switching careers; the challenges […]
Episode 238 — Corridor Crew Corridor Digital is Visual Effects Studio based in Los Angeles. They’re best know for creating short-form viral videos, as well as producing and directing the web series Rush and YouTube Red’s Lifeline. The company has also create tv commercials for companies like Google and Machine Zone. Founded in 2009 by […]
Episode 237 — Ben Burns — The Futur Ben Burns is a brand strategist, an award-winning designer and an expert in user experience. As the Digital Director of Blind, he oversees the intersection of design and technology in all client work. He is also the Chief Creative Officer at The Futur. Prior to joining […]
EPISODE 236 — SIDE HUSTLE One of the big frustrations that we all have is — we want more money. Anytime we want a pay bump, we have to wait for our annual review and see if we get a salary increase at our main job. Yet we spend our spare time doing something […]
EPISODE 235 — SETH POLANSKY — IP LAWYER Seth C. Polansky, a contracts, intellectual property and start-up specialist founded his professional firm in 2005. Seth Polansky LLC is a small law firm specializing in art, contracts, corporate, and general personal affairs. Based in Silver Spring, Maryland, Seth Polansky LLC accepts clients from around the […]
Episode 234 — Lon Molnar — MARZ The mission of Monsters Aliens Robots Zombies (MARZ) is to deliver feature-film quality visual effects on television timelines by harnessing GPU clusters, game engine technology, AI and senior industry talent. Leveraging these pillars allows us to consistently execute with both speed and quality for our premium television projects. […]
EPISODE 233 — MATTI HAAPOJA Matti Haapoja is a YouTuber and a freelance Director of Photography. He has worked with some global brands such as Nike, San Pellegrino, Epidemic Sound, Rhino, and Visit Norway. Originally from Finland, he is now based out of Toronto, Canada. Matti launched his YouTube Channel, originally called Travel Feels, […]
Episode 232 — The-Artery — Vico Sharabani Welcome to Episode 232! I’m sitting down with Vico Sharabani, the Founder of The-Artery in New York. I’m really excited for this one! I love this Episode. The-Artery focuses on a lot of high end visual content from branding to commercials, to digital experiences, to art installations, […]
Episode 231 — Why I Fail at Everything Welcome to Episode 231! I want to talk about why I fail at everything. I also want to talk about the mindset around this — that leads to success. This is one I’ve been wanting to do for a long time: I’ve been looking at a […]
Episode 230 — Why You’re Stuck Welcome to Episode 230! This is one I recorded for all of us when we don’t get the wins that we want and we get baffled by that. I wanted to make it really clear as to why that is. Let’s dive in! FIRST THINGS FIRST: [00:53] Have […]
EPISODE 229 — MR. X — TREY HARRELL Before joining Mr. X, Trey Harrell was a 15-year ad industry veteran. Trey’s forte for balancing the technical with the artistic has garnered numerous ADDY (American Advertising Federation) and New York Art Director’s Club Awards for his work as both an Art Director and Creative Director […]
Episode 228 — Cinesite Welcome to Episode 228! I’m talking with Cinesite in London! Cinesite is easily one of the top 10 VFX studios in the world. I sat down Tim Potter, Head of Assets and Salvador Zalvidea, VFX Supervisor there. We talk a lot about artists breaking into the industry, as well as […]
EPISODE 227 — HOW TO GET THINGS DONE This is for anyone who wants to get more done in their day or who deals with the frustrations of having a demanding job and family — and not having enough energy to get it all done. What happens when you have side projects, or if […]
Episode 226 — Justin Raleigh Welcome to Episode 226! I’m speaking with Justin Raleigh who is a creature effects specialist who owns Fractured Effects. This award winning studio is responsible for everything from Aquaman to Westworld and so many more amazing projects. It was really fun to sit down and talk about the special […]
Episode 225 — Questions & Answers Hi, everyone! This is Allan McKay. Welcome to Episode 225! I want to do a Q & A, answering a lot of random questions that I’ve been getting. This is one is going to be a bit different and I hope to give these more frequently. (Check out […]
Episode 224 — Controlling Your Brand Hi, everyone! This is Allan McKay. Welcome to Episode 226! I want to talk about the topic of controlling your brand. I want to talk about my story, my background career and how I built my brand and which information I put out (and which I didn’t). I […]
Episode 223 — Blackmagic Design Hello, everyone! I’m Allan McKay. Welcome to Episode 223! I’m chatting with Bob Caniglia, the Director of Sales Operations for the Americas for Blackmagic Design. I’m really excited about this one. Blackmagic is a major cinema company that manufactures cameras, as well as DaVinci Resolve. I have a few […]
Episode 222 — How to Bid VFX Projects Hello, everyone! This is Allan McKay. Welcome to Episode 222! I want to talk about how to bid out VFX projects. This is going to be a lot of fun! This has been a long time coming because a lot of people have been asking me […]
Episode 221 — Michael Janda This is Allan McKay. Welcome to Episode 221! I’m speaking with Michael Janda, the author of top selling book Burn Your Portfolio. We’re going to get into everything from branding to the business of design — and everything in between. I’m really excited for this Episode! Michael shares a […]
Let's Be Friends
“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
Gain access to the free guide, videos and other resources now.
From learning to front load your pay raise, to hosting networking events and positioning you as an authority. Allan goes through many tactics and ways to take control, and make this your BEST YEAR YET!
How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!