Episode 426 – Alkemy X – Executive Creative Director Jep Hill

by Allan McKay  - October 24, 2023

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Episode 426 – Alkemy X – Executive Creative Director Jep Hill 

A veteran facilitator with over 25 years experience in VFX and animation, Jep Hill is an Executive Creative Director at Alkemy X, an award-winning global creative company at the intersection of advertising, brands and entertainment. The company is a creative partner for the biggest names in film and television, such as Fear of the Walking Dead, Wednesday, The Whale, Westworld, Power, Dear White People, Hunters, Mr. Robot, and many more.

Since 1981, Alkemy X has been a pioneer in a continuously evolving industry — entrusted with projects generating billions of dollars in revenue. With the craft and talent to take on any project, they’re a vertically integrated creative company, offering strategy and execution with speed, quality and efficiency that always exceeds expectation.

In this Podcast, Allan McKay interviews the Executive Creative Director of Alkemy X Jep Hill about leadership skills for artists, the age of AI in VFX — and how artists can take advantage of it; go-to tools and soft skills of a VFX Supervisor, four rules of management, how to win over clients; and the timeless question of: Is the magic of visual effects still alive?

 

Alkemy X: https://www.alkemy-x.com

Jep Hill on LinkedIn: https://www.linkedin.com/in/jephill/

Jep Hill on IMDb: https://www.imdb.com/name/nm0384374/

Jep Hill on Allan McKay’s Podcast: www.allanmckay.com/414

 

EPISODE 426 – ALKEMY X – EXECUTIVE CREATIVE DIRECTOR JEP HILL

Hi, everyone! 

This is Allan McKay. Welcome to Episode 426!

I’m speaking with Jep Hill, the Executive Creative Director at Alkemy X. We get into a lot of interesting topics in this interview. Jep dives into talking about:

  • Leadership Skills for Artists;
  • The Age of AI in VFX;
  • Technology as a Tool of Empowerment;
  • Four Rules of Management;
  • Go-To Tools — and Soft Skills — of a VFX Supervisor;
  • How to Win Over Clients in VFX;
  • Knowing the Rules — and When to Break Them;
  • As well as answering the question of:
    • Is the Magic of Visual Effects Still Alive?

And so much more!

I’m super excited to have Jep on the Podcast! I love this guy! Jep has been on the Podcast before: www.allanmckay.com/414.

Please take a moment to share this Episode with others.

Let’s dive in!

 

ADDITIONAL RESOURCES FROM ALLAN McKAY: 

[01:21]  Have you ever sent in your reel and wondered why you didn’t get the callback or what the reason was you didn’t get the job? Over the past 20 years of working for studios like ILM, Blur Studio, Ubisoft, I’ve built hundreds of teams and hired hundreds of artists — and reviewed thousands of reels! That’s why I decided to write The Ultimate Demo Reel Guide from the perspective of someone who actually does the hiring. You can get this book for free right now at www.allanmckay.com/myreel!

[49:49] One of the biggest problems we face as artists is figuring out how much we’re worth. I’ve put together a website. Check it out: www.VFXRates.com! This is a chance for you to put in your level of experience, your discipline, your location — and it will give you an accurate idea what you and everyone else in your discipline should be charging. Check it out: www.VFXRates.com!

 

Okay, what did you think? I want to thank Jep for coming on the Podcast.

Next week, interviewing the Activision Blizzard King’s Executive Principal Recruiter for Art in Animation and Creative Robin Alan Linn about what makes a successful reel, how to negotiate a salary, importance of relationships and reputation, why visual effects is always about storytelling – and why the most crucial question an interviewee can ask is: “What am I bringing to the table?”

Until next week –

Rock on! 

 

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Episode 427 - Activision Blizzard - Executive Principal Recruiter for Art in Animation & Creative Robin Alan Linn

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