Episode 402 – Move.ai – Co-Founder Anthony Ganjou

by Allan McKay  - May 9, 2023

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Episode 402 – Move.ai – Co-Founder Anthony Ganjou

Move.ai develops patented AAA quality marker-less motion capture technology powered by computer vision and deep learning. Their software runs off any mobile device or camera, can capture any relative volume size and can be deployed in any environment on the planet. 

It’s been tested to be directly comparable to existing suit/optical based systems and generates standard data formats that can be exported to any game engine in real time.

The company’s mission is to enable millions of animators and content creators globally to have access to the same level of motion capture as the AAA studios!

In this Podcast, Co-Founder of Move.ai Anthony Ganjou talks to Allan McKay about his company – a AAA quality marker-less motion capture technology – its target audience, the diversity of its consumer, and the implication of the current AI Moment in human history.

 

Move.ai iOS application: https://www.move.ai/mobile-device

Move.ai Website: https://www.move.ai/aboutus

Move.ai on LinkedIn: https://uk.linkedin.com/company/move-ai

Anthony Ganjou on LinkedIn: https://www.linkedin.com/in/anthonyganjou/

Tino Millar on LinkedIn: https://www.linkedin.com/in/tinomm/

EA and Move.ai at Siggraph: https://www.youtube.com/watch?v=z0aNKvZR8Tk

Move.ai on IG: https://www.instagram.com/move_ai_/

Move.ai on Twitter:  https://mobile.twitter.com/Moveai_off…

Move.ai on TikTok: https://www.tiktok.com/@move.ai

 

EPISODE 402 – BREAKING BARRIERS IN MOTION CAPTURE: MOVE.AI CO-FOUNDER ANTHONY GANJOU

Hi, everyone! 

This is Allan McKay. Welcome to Episode 402! I’m speaking with Co-Founder of Move.ai Anthony Ganjou. We talk about his company and the history of motion capture.

I’m really excited about this Episode! Anthony and I talk about:

  • The AI Moment in human history;
  • Features and innovation of Move.ai;
  • Its target audience and the diversity of its consumer;
  • Entry level specs;
  • The set-up process;
  • The future of this technology
  • And so much more!

I think this is a really fun Episode and the one that got me to get heavily into motion capture and character pipeline.

Let’s dive in!

 

ADDITIONAL RESOURCES FROM ALLAN McKAY: 

[01:13]  Have you ever sent in your reel and wondered why you didn’t get the callback or what the reason was you didn’t get the job? Over the past 20 years of working for studios like ILM, Blur Studio, Ubisoft, I’ve built hundreds of teams and hired hundreds of artists — and reviewed thousands of reels! That’s why I decided to write The Ultimate Demo Reel Guide from the perspective of someone who actually does the hiring. You can get this book for free right now at www.allanmckay.com/myreel!

[51:08] One of the biggest problems we face as artists is figuring out how much we’re worth. I’ve put together a website. Check it out: www.VFXRates.com! This is a chance for you to put in your level of experience, your discipline, your location — and it will give you an accurate idea what you and everyone else in your discipline should be charging. Check it out: www.VFXRates.com!

 

Okay, what did you think? I want to thank Anthony for joining the Podcast.

Next week, I’ll be talking to the Co-Founder and CEO of Wonder Dynamics and Wonder AI Suite Nikola Todorovic. It’ll be a similar theme to this Episodes: Just a lot of great technology coming in to change our lives!

Until next week – 

Rock on!

 

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