VFX Job Interview Questions – Top 5 Tips (For 3D Artists)

In this video I answer the top 5 toughest VFX Job Interview Questions that you’re likely to run into. As we discuss not only what to say to these questions, but also the real meaning behind them — and why these job interview questions are asked in the first place.

This is not the corporate interviews that others experience, but actual design, games and VFX job interview questions that you’re likely to come up at, at actual VFX studios; what we’re typically trying to find out from you — as well as how to overcome a lot of the nerves and other insecurities we might experience going to job interviews. I break down the different type of job interviews you might experience in VFX, as well as in the games industry (and design); and how to discuss the subject of money: what the common mistakes people make and how to handle yourself as the best candidate for the job. There are even questions that shouldn’t be asked in the first place like: “How much money did you earn at your last job?” However, answering the question wrong — even simply dismissing the question — can show you in the wrong light.

So there are lots of canned responses I include, to be able to divert the questions and continue on with the discussion without any conflict or friction. Job interviews are not meant to be an interrogation – but a lot of us still feel uneasy about them. I want this to be a chance to communicate how I’ve handled job interviews in the past, how I handle them now, as well as how (as an employer) I interview, the mistakes I see happen regularly and what ideally are the best was to respond to these questions.

Finally, I made sure to include a lot of responses from many teams I’ve interviewed on my Podcast such as id Software, Image engine, ILM and others and their views on many of their candidates interviews as well. I hope you find this interesting!

QUICK QUESTION: What are the questions you have around job interviews, or specifically the questions you want to see how to answer? Leave a comment and let me know!

Thanks for watching!



By the way, I have a new free VFX class you can check out at www.VFXCOURSE.com: “City Destruction”. It’s 18 hours of training, spanned over 9 videos. This also includes all assets, 3D tracked camera, live footage (shot on RED Epic Dragon 6K (I’ve since upgraded to 8K Helium Weapon)), all geometry and everything else you need to do the course. Also check out these resources. I hope that help!


ULTIMATE DEMO REEL GUIDE www.allanmckay.com/myreel/

FREE 18 Hour VFX Class (City Destruction) www.vfxcourse.com


ALLAN’S INNER CIRCLE (My weekly newsletter) www.allanmckay.com/inside/

ALLAN MCKAY PODCAST www.allanmckay.com/podcast/

Youtube comments:

Arjun Ghimire
It's crazy how we get to learn so much things regarding this field due to this amazing person ALLAN MCKAY!! 🔥🔥♥️♥️
Lwando Lawrence Moshani
This is a very helpful video. thank you very much for making it.
YeonGyeong Kim
Thank you so much for giving us warm and very useful tips. Hope I work with you for making cool works :)
Dimitris Koutris
I always wanted to destroy cities lol! Oof interview tommorow wish me luck! Thx for the content!
The most intimidating thing is that you feel that you cannot screw up
19:26 research about the company 20:56The reason why do you want to work with us
Flurish Art
Thank you for this. I'm still trying to land my first 3d job this is really useful.
Péter Bara
Wish I found this video a few days ago! The hr interviewer was solely focusing on my management, leadership and coordination skills... art wasn't even on the menu. For a senior artist position. I was so dumbfounded, had to improvise and keep a pokerface. We'll see how it goes.
Karan Parekh
Just Finished with the interview, 1 hour before i started watching this video, found very useful. So i made some notes. This was my first Job interview and was nervous . And I Cracked it. Thank you Very Very much McKay. Thank you for All the information.
Hugo Wijaya
I got an interview with a VFX studio tmr and i'm pretty nervous rn... wish me luck!
Thank you Allan! :)
Manny Wiebe
Great video! Also regarding the explosion scenario. I would say to make sure the explosion is over exposed as well. If it's too underexposed and you see alot of detail in the explosion it will look alot more fake. Explosions are very very bright and camera exposure will normally be adjusted to darker things so when explosion happens it will be over exposed. Also reference. Reference is great. That was a bit of a mouth full but felt I had to say lol
Marisa Frodge
So I got a big question, I am working for a bachelors degree for computer animation and I really want to succeed in the future. I know I am very new to computer animation and definitely need a mentor, someone who can guide me to be the best I can be. My question is how do you get a job and a mentor to gain experience while in school so when I graduate I will have gained a good reputation? Will companies hire you while your in school?
Ross Gilbert
this is great
Kardasov Films
Thanks a lot Allan. Great information
Szymon Zinkowicz
What do you know about the company? AND WHAT DO YOU KNOW ABOUT ME?
John Mellor
I always wanted to get job as a sound editor for film and TV and tried hard for a number of years, did several short interns, but no one would hire me. Just wrong personality is the only thing I could put it down to. Enthusiasm or over enthusiasm can come across as 'knows-it-all'. They think you'll be a nightmare who won't listen. 12 guys were interviewed for an internship as a trainee Foley artist. They each got a turn assisting the Foley artist. They picked one guy. When he asked why they hired him over the other candidates they said: "You were the only one who didn't make suggestions on what prop to use or where the mic should be placed".
One time I asked "What is your ideal candidate for this position?" At the end of an interview and was told, "Not you." with a laugh after it. I told them I wish them the best of luck with finding that person and smiled then left. Won't lie since it was my first interview with a company I went sit in my truck and cried.
Sanket Das
I am a 3d asset designer , can I join Ubisoft ?
Vinod Gaitonde
That's really great stuff. Loved it!. Thanks Allan!