In this crowd simulation tutorial we focus on using TyFlow to simulate the zombie apocalypse! Software used : Autodesk 3DS Max and TyFlow This tutorial focuses intensely on using many of TyFlow’s advanced features to simulate crowds of zombies and other visual effects using character animation and effects to create a zombie army! This is […]
Tyson Ibele just released tyFLOW plugin for 3DS Max. I wanted to release this tyFLOW tutorial on skin tearing, to demonstrate some of the basic workflow of the tyFLOW plugin. tyFLOW came out recently. However, I’ve been at various speaking events the past few weeks, and just got back to the West Coast this week. […]
In this new tyFLOW tutorial: We’re going to focus on creating realistic effects with the granular sand solver in this tyFLOW tutorial. I want to dig into how to simulate sand, dirt and take advantage of the granular sand solver in tyFLOW to create realistic chunks of sand that break apart and form shapes and […]
Thanos 3DS Max Particles Thanos VFX Tutorial (tyFLOW & Phoenix FD) Get the FREE City Destruction FX Class: https://tinyurl.com/y6zeambw Subscribe to get upcoming VFX lessons: https://tinyurl.com/y58fw26d The tyFLOW VFX Tutorial (3DS Max 2018 and up) is taking advantage of Avengers: Endgame Thanos as a 3D animated character to demonstrate this effect. Focusing on some of […]
Avengers Endgame VFX (Relax, no spoilers! I haven’t seen the movie yet) Make sure to subscribe: https://tinyurl.com/y58fw26d (So you don’t miss the upcoming high-end VFX tutorials.) Also check out my free Live Action VFX Class: https://tinyurl.com/y6zeambw (While you are waiting for the upcoming tutorials over the coming days: It’s 8 videos includes all scene assets.) […]
This video will show you everything you need to know about creating ash and other low mass effects in tyFLOW. Specifically, you’ll learn how to optimize your tyflow particle systems around a real production workflow similar to what we see in Avengers. In fact, this is based around some of the work I did when […]
This tyFLOW beginner tutorial will show you everything you need to know about getting started with tyFLOW and learning tyFLOW fast. This tyFLOW beginner tutorial will specifically focus on installing tyFLOW and creating our first particle system — focused on creating multi-colored fireworks. As simple as this seems, these are in fact core routines that […]
Learn how to manage accessing your render nodes from within 3DS Max with this pipeline series of scripting tutorials. Utilizing Remote Desktop for Windows and 3DS Max. For more information, visit http://www.allanmckay.com
I wanted to share a quick visual effects tutorial on using Optical Flares from Video Copilot within Nuke, taking advantage of the 3D information. I used a camera track I pulled out of 3DS Max and brought in as an Alembic or FBX and used the 3D camera and 3D lights to then generate augmented […]
Let's Be Friends
“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
Gain access to the free guide, videos and other resources now.
From learning to front load your pay raise, to hosting networking events and positioning you as an authority. Allan goes through many tactics and ways to take control, and make this your BEST YEAR YET!
How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!