The Allan McKay podcast is a creative and career related podcast focused on artists in Design, Film, Visual Effects and Video Games. Typically ranking in the top 50 in the career section of iTunes.

In the last few months the downloads have averaged around 40,000 downloads per month. Each episode typically is myself, interviewing other artists in the film or games industry, designers, or book authors, developers or entire software or film or game teams. Episodes range from interviews with Blizzard, Blur, Autodesk, ILM, Pixar and others.

As well as solo episodes I put out focused on specific hands on subjects to do with building your career and improving other areas of your professional and personal life. Our careers are so important yet typically neglected and this podcast is for me an opportunity to share with others and help build a platform around bettering yourself and getting the results that you deserve.

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Episode 334 – Activision Blizzard – Senior Director Creative Talent Robin Alan Linn

  Episode 334 – Activision Blizzard – Senior Director Creative Talent Robin Alan Linn Activision Blizzard’s history goes back more than 40 years. Two incredible gaming brands Activision and Blizzard Entertainment merged, bringing together the best creative talent in gaming. The acquisition of King in 2016 further strengthened the company’s vision to bring the world […]

Episode 333 — NO TIME TO DIE — VFX Sup Charlie Noble & Special Effects Sup Chris Corbould

  Episode 333 — NO TIME TO DIE — VFX Sup Charlie Noble & Special Effects Sup Chris Corbould  DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North […]

 

Episode 332 — Foundry – Jen Goldfinch, Senior Director of Industry Marketing

  Episode 332 — Foundry — Jen Goldfinch, Senior Director of Industry Marketing Founded in 1996, Foundry is a visual effects software development company headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe.  They have been developing creative software for the Digital Design, Media and Entertainment […]

 

Episode 331 — Crushing Success

  Episode 331 — Crushing Success  The more we see the result of the success people are having, the more we can get inspired and model our goals after that success. Which is why I think it’s important to follow other successful people: to see what their habits are and if you can apply those […]

Episode 330 — Eran Dinur — Photorealism for VFX

  Episode 330 — Eran Dinur — Photorealism for VFX Eran Dinur is VFX Supervisor, Composer and published author. His career in visual effects began with a fascination for creating 3D natural scenery. Through his early years, he became well known as a VUE expert and innovator. When he joined ILM Singapore, he created visual […]

 

Episode 329 — VFX Legend Richard Edlund — The History of STAR WARS

  Episode 329 — VFX Legend Richard Edlund — The History of STAR WARS Richard Edlund is a four-time Academy Award visual effects winner for Star Wars: A New Hope, Star Wars: The Empire Strikes Back, Raiders of the Lost Ark, and Star Wars: Return of the Jedi. He is VFX Supervisor, Producer and Cinematographer. […]

Episode 328 — Cinesite Lead FX TD — David Adan

  Episode 328 — Cinesite Lead FX TD — David Adan David Adan is an FT TD Lead at Cinesite whose list of credits include Jumanji: Welcome to the Jungle, American Gods, Mindhunter, Godzilla: King of Monsters, Terminator: Dark Fate, Lost in Space and many more. David’s journey began in 1994 in Cuernavaca, Mexico, when […]

Episode 327 — Pricing Strategy

  Episode 327 — Pricing Strategy In the beginning of your career as junior artists, it’s fight or flight. You will either leave the industry because it’s too hard or you’ll work hard on as many jobs as you can. You need that exit strategy, however, otherwise you will burn out.  It’s the fear that […]

Episode 326 — Artist Burnout

  Episode 326 — Artist Burnout There is nothing worse than burnout. As artists, we work hard, we work long hours, chase tight deadlines. As the expression goes in Blade Runner, “The candle that burns twice as bright, burns for half as long.”  So how do you avoid hitting rock bottom? A lot of the […]

Episode 325 — Becoming a Content Creator — Sam Wickert

  Episode 325 — Becoming a Content Creator — Sam Wickert Sam Wickert is a director and VFX supervisor who has worked closely with many clients such as Epic Games, Google Daydream, AMD, BlackMagic Design, Universal Orlando Resorts, Redbull, and Discover.  The most exciting projects he has enjoyed working on is the content featured on […]

Episode 324 — Erika Burton — DNEG — President, Global VFX Production

  Episode 324 — Erika Burton — DNEG — President, Global VFX Production Erika Burton brings over 25 years of senior-level experience to her role at DNEG. Most recently, she led as EVP, Global Features & Streaming VFX at Method Studios. Prior to that, she held senior leadership positions at major studios, including Walt Disney […]

Episode 323 — DUNE VFX Supervisor — Paul Lambert

  Episode 323 — DUNE VFX Supervisor — Paul Lambert  Paul Lambert is a Visual Effects Supervisor. He is also the inventor of IBK Keyer in Nuke.  Over the course of his over-two-decade long career, he’s worked on such titles as Gone Girl, The Girl with the Dragon Tattoo, TRON: Legacy, The Curious Case of […]

 

Episode 322 — Raise Your Value — Raise Your Rates

  Episode 322 — Raise Your Value — Raise Your Rates A lot of the time, artists feel like clients do them a favor by hiring them. The more you understand the ecosystem, the more you start seeing this as a service-based industry: You’re delivering value to your client, they’re delivering value to theirs — […]

Episode 321 — Manufacturing Hit Commercials — Harmon Brothers

  Episode 321 — Manufacturing Hit Commercials — Harmon Brothers The Harmon Brothers is a marketing firm based in Provo, Utah, that has a history of making viral advertising videos. Founded by brothers Daniel, Neil, Jeffrey and Theron Harmon and CEO Benton Crane, the company creates marketing campaigns that are usually the length of an […]

Episode 320 — Niche Down to Stand Out

  Episode 320 — Niche Down to Stand Out You need to be ultra specific in how you define yourself when you’re applying for jobs as an artist. It’s the difference between being front-of-mind and standing out — or blending in with all the other applications. And it’s something that none of us do. By […]

Episode 319 — F9 VFX Supervisor – Peter Chiang

  Episode 319 — F9 VFX Supervisor – Peter Chiang Peter Chiang is co-founder of DNEG and a prolific and critically acclaimed Visual Effects Supervisor. He is one of the leaders in his field with over 30 years experience in the industry. Starting out as a graphic artist, animator and later visual effects art director, […]

Episode 318 — How to Raise Your Prices

  Episode 318 — How to Raise Your Prices Knowing when to raise your rates is really critical. A lot of us get the resistance in the beginning. We’re afraid that if we raise our prices too high, we’ll lose our clients. But that’s kind of the idea!  A brand is our position in the […]

Episode 317 — FOR ALL MANKIND — VFX Supervisors

  Episode 317 — FOR ALL MANKIND — VFX Supervisors Imagine the world where the global space race never ended. For All Mankind is a thrilling “what if” take on history from Ronald D. Moore (Battlestar Galactica, Outlander) spotlights the high stakes lives of NASA astronauts and their families. Jay Redd is a VFX Supervisor […]

Episode 316 — Linus Tech Tips’ Editor – Taran Van Hemert

  Episode 316 — Linus Tech Tips’ Editor – Taran Van Hemert Linus Tech Tips is a passionate team of professionally curious experts in consumer technology and video production which aims to inform and educate people of all ages through entertaining videos. They create product reviews, step-by-step computer build guides and a variety of other […]

 

Episode 315 — Becoming a TD

  Episode 315 — Becoming a TD A Technical Director handles the technical side, builds scripts, automates tasks or supports their team. Sometimes, they’re the ones handling tricky shots. Sometimes their job is about problem solving. Other times, a TD comes up with a solution when production hits a wall. At the same time, a […]

 

Episode 314 — Corridor Digital — Wren Weichman

  Episode 314 — Corridor Digital — Wren Weichman Wren Weichman is a VFX Artist and a YouTube Host at Corridor Digital.  Corridor Digital is a Visual Effects Studio based in Los Angeles. They’re best known for creative short-form viral videos, as well as producing and directing the web Series Rush and YouTube Red’s Lifeline. They […]

 

Episode 313 — Sh*t I Wish I Knew When I Was Younger

  Episode 313 — Sh*t I Wish I Knew When I Was Younger In the beginning of our career, we just want traction: those quick wins that will validate us. When we get to that elite level, there are tidbits of advice from everyone else that sound stupid. But most of the things we think […]

 

Episode 312 — UNDERGROUND RAILROAD — VFX Supervisor

  Episode 312 — UNDERGROUND RAILROAD — VFX Supervisor  Dottie Starling is a Visual Effects Supervisor, CGI artist and digital modeler. Through both her freelance VFX career and her work with production houses such as Cinesite, Asylum, and Wildfire VFX, Dottie has worked on countless blockbuster motion pictures including Titanic, Lara Croft: Tomb Raider, 007’s […]

 

Episode 311 — How to Land Projects Through Your Brand

  Episode 311 — How to Land Projects Through Your Brand As artists, we all have a fear that if we do too much of the same thing, we’re going to be known as a one-trick pony and get pigeonholed. But the big mistake we make when we let our careers run its own course. […]

Episode 310 — CHALK WARFARE Director — Sam Wickert

  Episode 310 — CHALK WARFARE Director — Sam Wickert Sam Wickert is a director and VFX supervisor who has worked closely with many clients such as Epic Games, Google Daydream, AMD, BlackMagic Design, Universal Orlando Resorts, Redbull, and Discover.  The most exciting projects he has enjoyed working on is the content featured on his […]

Episode 309 — Why You’re Not Landing Clients

  Episode 309 — Why You’re Not Landing Clients A lot of the time, we don’t care about building relationships. We just want instant results. We just want to get a response from the first person to whom we reach out. We don’t want to introduce ourselves to a client and make us the priority. […]

Episode 308 — Stuart Lippincott — Landing Work Through Social Media

  Episode 308 — Stuart Lippincott — Landing Work Through Social Media Stuart Lippincott is a motion graphics designer and NFT artist. He is known as @Stuz0r on social media.  In this Podcast, Allan McKay interviews motion graphics designer Stuart Lippincott about NFT’s as a side hustle, establishing the rates you’re worth, attracting better clients, […]

Episode 307 — Clinton Jones — Leaving Corridor Digital

  Episode 307 — Clinton Jones — Leaving Corridor Digital  Clinton Jones is a Director, Content Creator, VFX Artist and Photographer. He has worked at Rocket Jump and at Corridor Digital. On his YouTube Channel, where he is known as Pwnisher, he launches challenges for his community, as well as creates tutorials. His YouTube Channel […]

Episode 306 — Taking Pride in Your Work

  Episode 306 — Taking Pride in Your Work  Taking pride in your work and in your process is so critical! You want to have people want to work with you again. If you don’t get it — if you still don’t care — that is an issue for any Supervisor. This seems like simple […]

Episode 305 — Tarsier Studios — Little Nightmares

  Episode 305 — Tarsier Studios — Little Nightmares Tarsier is an independent game studio situated in Malmö, Sweden. They are the developers of Statik and the award winning Little Nightmares franchise.  Founded in 2004 as Team Tarsier, the team eventually changed their name to Tarsier Studios when they released their first two projects involving […]

Episode 304 — MAZE RUNNER Director Wes Ball

  Episode 304 — MAZE RUNNER Director Wes Ball Wes Ball is a Director, VFX and graphic artist. He’s directed The Maze Runner trilogy and currently has several projects in development, including the next installment of the Planet of the Apes franchise. Wes graduated from the Florida State University College of Motion Picture Arts. In […]

 

SPECIAL EDITION — UNDERGROUND RAILROAD — VFX Sup Dottie Starling

  SPECIAL EDITION — UNDERGROUND RAILROAD — VFX Sup Dottie Starling Dottie Starling is a Visual Effects Supervisor, CGI artist and digital modeler. Through both her freelance VFX career and her work with production houses such as Cinesite, Asylum, and Wildfire VFX, Dottie has worked on countless blockbuster motion pictures including Titanic, Lara Croft: Tomb […]

Episode 303 — BossLogic

  Episode 303 — BossLogic Kode Abdo — AKA BossLogic — is a graphic artist from Melbourne, Australia. He first started drawing when he was 6 years old. After transferring his skills to a digital platform, BossLogic was able to expose his work to a wider audience, a move that came with great success. As […]

Episode 302 — The Courage to Level Up — Matthew Encina

  Episode 302 — The Courage to Level Up — Matthew Encina Matthew Encina is a content creator, educator and creative director with over 15 years of experience of directing, designing and animating.  He previously served as the Chief Content Officer at The Futur and a Creative Director at Blind. He has taught through video […]

Episode 301 — How to Land Your Dream Job

  Episode 301 — How to Land Your Dream Job How do you land your dream job at your dream studio? You start by having a killer reel. The more you look at the history of the studio, the more you can understand who they’re looking to hire. If you look at what this studio […]

 

Episode 300 — Janda & McKay

  Episode 300 — Janda & McKay Michael Janda is an executive level creative leader with more than 20 years of experience in both in-house creative departments and agencies working with some of the greatest brands in the world. In 2002, he founded the creative agency Riser, a nationally recognized agency creating high-profile work for […]

Episode 299 — Undercover Billionaire — Glenn Stearns

  Episode 299 — Undercover Billionaire — Glenn Stearns Glenn Stearns was born to alcoholic parents, diagnosed dyslexic, and failed 4th grade. He fathered a child at the age of 14 and graduated high school in the bottom ten-percent of his class. While some of his friends lost their lives to drugs and alcohol, and […]

Episode 298 — Zack Snyder’s JUSTICE LEAGUE — Scanline VFX

  Episode 298 — Zack Snyder’s JUSTICE LEAGUE — Scanline VFX When it comes to VFX Work, Bryan Hirota has seen a lot in his career, from his first VFX job at Visual Image to currently being a VFX Supervisor at Scanline VFX. He’s worked at studios like Pixomondo, Prime Focus VFX, CIS Hollywood, Blue […]

Episode 297 — Platige Image — The Witcher

  Episode 297 — Platige Image — The Witcher Platige Image S.A. is a Polish VFX company that specializes in computer graphics, 3D animation and digital special effects. It was founded in Warsaw in 1997, by Jarosław Sawko and Piotr Sikora. The studio employs a staff of over 150 artists, including directors, art directors, graphic […]

Episode 296 — Blowing Up Your Freelance Prices

  Episode 296 — Blowing Up Your Freelance Prices We have these barriers that we put on ourselves because we set our reality to be around these limitations. We tell ourselves we can’t do something. Or that art doesn’t pay. Or that the industry sucks. These are the constraints — or excuses — we put […]

Episode 295 — DOOM ETERNAL – Hugo Martin

  Episode 295 — DOOM ETERNAL – Hugo Martin Welcome to Episode 295! This is Allan McKay.  I want to break down a discussion I had with Hugo Martin, the Creative Director for DOOM and DOOM Eternal, and all the key takeaways I learned from speaking to him. I’m really excited about this. It’s a […]

Episode 294 — Dickinson VFX Supervisor – Lotta Forssman

  Episode 294 — Dickinson VFX Supervisor – Lotta Forssman Lotta (aka Charlotta) Forssman is a VFX supervisor based out of NYC. For nearly a decade, she has been part of Molecule VFX and has worked on shows like Ballers (HBO), The Good Cop, Unbreakable Kimmy Schmidt, Master of None (Netflix). She has been a […]

Episode 293 — Unreal Fellowship — Brian Pohl

Episode 293 — Unreal Fellowship — Brian Pohl The Unreal Fellowship is a 30-day intensive blended learning experience designed to help experienced industry professionals in film, animation, and VFX learn Unreal Engine, develop a strong command of state-of-the-art virtual production tools, and foster the next generation of teams in the emerging field of real-time production.  […]

Episode 292 — Marty Neumeier

Episode 292 — Marty Neumeier Marty Neumeier is a best-selling author and speaker who writes on topics of brand and design. Today Marty spends most of his time lecturing all over the globe about the role of creativity and innovation in the creation of relevant and meaningful brand experiences.  Marty has written several best-selling books […]

Episode 291 — NFT & Crypto Art Explained — Rhett Dashwood (aka Mankind)

  Episode 291 — NFT & Crypto Art Explained — Rhett Dashwood (aka Mankind) Rhett Dashwood (aka Mankind) is an award winning Creative Director with experience in a broad range of creative media, including digital, animation, branding, print, film making and concept art. He has worked with the following studios and agencies during his 15+ […]

Episode 290 — Digital Domain — Doug Roble

  Episode 290 — Digital Domain — Doug Roble Doug Roble is the Senior Director of Software R&D at Digital Domain and leads a world-class team of software developers. An original member of Digital Domain, Doug has been writing software and conducting research to advance the artistry and technology for feature films since the studio’s […]

Episode 289 – EmberGen

  Episode 289 – EmberGen JangaFX was founded in 2016 by Nick Seavert, an entrepreneur who is well versed in both startups and real-time VFX. JangaFX was initially bootstrapped with credit cards, software sales, and many thousands of man hours instead of outside investments. The company’s core motive is to provide real-time VFX tools to […]

Episode 288 — Lux Machina

  Episode 288 — Lux Machina Lux Machina Consulting is a design, management and technical consulting firm focused on complex, large scale live shows, film production and installations. Lux Machina uses innovative techniques and technologies from various markets to connect artists with their audiences like never before. The company prides itself on the balance between […]

Episode 287 — The Sky’s the Limit

  Episode 287 — The Sky’s the Limit A lot of us quit doing what we love for the wrong reasons, because other people poison our minds by telling us we have to go get “a real career”. When we aren’t getting that traction in the beginning (which is normal in our career), we start […]

Episode 286 — 90% of Artists Fail

  Episode 286 — 90% of Artists Fail If you aren’t willing to do the work — and be anything else than an artist — then you are going to fail. And that’s the brutal truth! That is because you aren’t just an artist. Being an artist is just your skill or your trade. You […]

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