This morning, the Spiderman: Far From Home Trailer was released. This is a VFX Case Study I did for it. Share0 Tweet0 Share0 CLICK HERE TO WATCH THE VIDEO This post is also short and sweet.BUT! I wanted to just jump on this topic for a moment and share some insights: my […]
I’m going behind the scenes on the visual effects for the movie Venom — and discussing the VFX for the film not as an artist, but as a VFX Supervisor. Share0 Tweet0 Share0 CLICK HERE TO WATCH THE VIDEO This is a deep dive into deconstructing individual FX sequences and shots and the techniques and […]
So, have you started your New Year’s resolutions yet? I think we all have mixed feelings about this topic, since most of us are convinced New Year’s resolutions don’t work — and statistically, they don’t. In fact 80% of New Year’s resolutions fail by February. So whether it’s December 31st or August 18th, the driver […]
I want to talk about an important subject here: The major failures I’ve had in my career — but also how they’ve led to major wins! One of the ones I talk about in this video was hitting a cap on what I could charge as a freelancer and how rethinking how I price myself […]
Recently I created episode 1 of the VFX Breakdown – which was about Sony’s new movie VENOM. This was a lot of fun and got a lot of great reception, both from industry VFX Supervisors, as well as fans of the film. I also created a follow up (trailer) of Spiderman Far From Home. Which was […]
I hope you’re fired up and ready for 2019. I survived the in-law’s visit and I got full on good wine and not so good chocolate. But I’m so psyched to get back into work-mode, because already I’m working hard on a lot of new content, training and other great stuff I want to share with […]
One of the most common questions I get asked – and this week alone I’ve received a lot of email about this is exact question..”Should I be a specialist, or should I be a generalist?”This question applies to you – whether you’re a designer, an FX TD, animator, you work in video games, or you […]
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“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
Gain access to the free guide, videos and other resources now.
From learning to front load your pay raise, to hosting networking events and positioning you as an authority. Allan goes through many tactics and ways to take control, and make this your BEST YEAR YET!
How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!