Episode 363 – Director Carlos Stevens – LOVE DEATH + ROBOTS Carlos Stevens is an Animation Director, Writer and Executive Producer. He’s a former Student Academy Awards nominee for his animated short film Toumai. This achievement kick-started Carlos’s career working on a variety of Cannes Gold Lion award-winning commercial campaigns, notably for Sprint and […]
Episode 362 — Henrique Reginato – NOX Visual Effects Henrique Reginato is a VFX Supervisor and the Founder of NOX Visual Effects. After working in VFX for over 13 years, Henrique launched NOX Visual Effects during COVID-19 by purchasing the Nuke Indie license and working from home. Born in Brazil, Henrique first studied at […]
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YOUR BEST YEAR YET
Don’t wait for another year to turn by. Take action now, and implement steps to negotiate a pay rise, build a new habit, install a morning routine and take action on all your goals. This free-crash-course is focused on getting you to make moves now and make this YOUR BEST YEAR YET.
Episode 361 – ILM – David Vickery David Vickery is a VFX Supervisor at ILM, well known for his work on films such as Sherlock Holmes, Harry Potter and the Deathly Hallows: Parts 1 and 2, Fast & Furious 6 and Jupiter Ascending. His work has been recognized with an Academy Award® nomination and […]
Episode 360 – Fred Ruff – Running a VFX Studio Fred Ruff is the founder of Refuge FX, a Portland based visual effects studio responsible for projects like For All Mankind, Helstrom, Queen of the South, Runaways, Grimm, Last Knight. Fred has over two decades of experience in computer graphics, visual effects and software […]
Episode 359 — VFX Supervisor Bilali Mack – Alkemy X Bilali Mack is a VFX Supervisor Based in NYC. Born in Accra, Ghana and based in Brooklyn, Bilali has spent the better part of the last decade honing his craft at visual effects at studios such as Brickyard VFX, Smoke and Mirrors, MPC and […]
Episode 358 – Tim Miller – Founder of Blur Studio Tim Miller is a Film Director, Animator, Creative Director and VFX Artist. He was nominated for the Academy Award for Best Animated Short Film for the work on his short film Gopher Broke. He made his directing debut with Deadpool. He is also known […]
Episode 357 – EmberGen CEO – Building a Business Janga FX was founded in 2016 by Nick Seavert, an entrepreneur who is well versed in both startups and real-time VFX. Janga FX was initially bootstrapped with credit cards, software sales, and many thousands of man hours instead of outside investments. The company’s core motive […]
Episode 356 — Channel Makers – Nate Black When Nate Black decided to start a YouTube channel, he had a significant advantage: As an actor, he’d been in thousands of live stage performances and knew how to play to an audience. After leaving the stage, he moved through various jobs until he found a […]
Episode 355 — NFT’s and Other “Hacks” — Clinton Jones Clinton Jones is a Director, Content Creator, VFX Artist and Photographer. He has worked at Rocket Jump and at Corridor Digital. On his YouTube Channel, where he is known as Pwnisher, he launches challenges for his community, as well as creates tutorials. His YouTube […]
Episode 354 – Ian Spriggs – Photoreal 3D Character Portraits Ian Spriggs is a 3D Digital Artist and a VFX Artist. He completed his first 3D portrait in 2014. His work has become widely known for being photorealistic because they seem to represent the subjects’ inner selves. As a Lead Character Modeler, he has […]
Episode 353 – ILM – Manager Emerging Talent – Kim Paris Since 1975, Industrial Light & Magic (ILM) has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, ILM continues to break new ground in the field not […]
Episode 352 – Activision Blizzard – Executive Principal Recruiter for Art in Animation and Creative Robin Alan Linn
Episode 352 – Activision Blizzard – Executive Principal Recruiter for Art in Animation and Creative Robin Alan Linn Activision Blizzard’s history goes back more than 40 years. Two incredible gaming brands Activision and Blizzard Entertainment merged, bringing together the best creative talent in gaming. The acquisition of King in 2016 further strengthened the company’s […]
Episode 351 – CBS VFX – Ava DuVernay’s ONE PERFECT SHOT When Oscar®-nominated, Emmy® award-winning filmmaker Ava DuVernay teams with some of cinema’s most noted directors in the new HBO Max original docuseries One Perfect Shot, movie lovers will see dazzling, unprecedented views inside memorable shots from film history. The series provides a […]
Episode 350 – F is for Family – Showrunner Mike Price Mike Price is a Writers Guild Award and three-time Emmy Award-winning Writer and Producer. He is the Executive Producer and Showrunner of the acclaimed Netflix animated comedy series F is for Family, which he co-created with series star Bill Burr. He is also […]
Episode 349 – Blur Studio – Head of Character Effects Kemer Stevenson Kemer Stevenson is the Character Effects Supervisor at Blur Studio in Los Angeles, California. With more than 15 years of experience in feature film, marketing and communications, he has previously worked for DreamWorks Animation, Rhythm & Hues, Republic Studios. His credits include: […]
Episode 348 – Foundation – DNEG’s VFX Sup Chris Keller DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) […]
Episode 347 – Perfectionism is the Enemy Perfection is our inability to balance out our priorities or see the big picture. We get so fixated on everything being perfect, we fall behind our responsibilities, eventually failing to deliver anything at all. This is a huge problem for a lot of junior artists who make […]
Episode 346 – DNEG’S VFX Supervisor Tom Proctor – Last Night in Soho DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, […]
Episode 345 — Women in VFX TEHMINA BEG is a New-York based VFX supervisor currently working at Molecule VFX. She has previously worked at Zoic Studios, The Mill, MPC. Tehmina’s credits include Homeland, Quantifco, The Blacklist, And Just Like That, Modern Love and many more. She is a self-taught artist and photographer. MAGGIE OH […]
Episode 344 — Women in Leadership Round Table JINKO GOTOH is an Animation Producer and Consultant whose credits include The Little Prince; the Academy Award nominated The Illusionist; the Academy Award winning Finding Nemo. Jinko also serves as Vice-President of Women in Animation dedicated to advancing women in the field of animation. NELL LLOYD-MALCOLM […]
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“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
Gain access to the free guide, videos and other resources now.
From learning to front load your pay raise, to hosting networking events and positioning you as an authority. Allan goes through many tactics and ways to take control, and make this your BEST YEAR YET!
How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!