Episode 203 — Will A.I. Take Our Artist Jobs? Welcome to Episode 203! This was a Live Stream I recently did. This Episodes covers a topic that has come up a lot recently: Will Artificial Intelligence take away our jobs? Not so long ago, it would’ve been a paranoid question to ask. Nowadays, we’re […]
Episode 202 — How to Take Your Career to the Next Level Welcome to Episode 202! This is a Live Stream session on How to Take Your 3D Artist Career to the Next Level. In the creative industry, the main thing is to focus on how to get that first job. We tend to […]
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Episode 201 — Should You Go to School for VFX? Welcome to Episode 201! I want to answer a question I get asked all the time: Should I go to school to study VFX or should I study online? And what school should I go to? What are my options? I want to offer […]
Episode 200 — Interview with Allan McKay Welcome to Episode 200! I cannot believe we’ve done 200 Episodes! I hope you’re getting a lot out of this Podcast. Please also email me if you have any feedback: [email protected] In this Podcast, I am being interviewed by D2 Conference’s Fabio Palvelli. D2 Conference brings you […]
Welcome to Episode 199! I’m covering the topic of realism in Hollywood VFX films. This Episode came to be from some comments on my YouTube Channel: Someone was asking if the buildings would explode when the dragons from Game of Thrones would hit them with fire. This is something that we deal with a lot, […]
Welcome to Episode 198! This Podcast is about the subject of selling yourself: It’s a different take on how you see yourself and how you apply for jobs. The key things when people apply for jobs are: Building relationships; Having an urgency around applying for jobs in the first place. Here, I take a different […]
Episode 197 — Should Artists Build a Personal Brand? In this Podcast, Allan talks about the topic of branding. As he’s said before, “You could be the greatest artist in the world! But if no one knows who you are, then how are you going to get work?” This Live Stream because with the question: […]
Episode 196 — Spin VFX Roundtable Established in 1987, Spin VFX is a creative and technically dedicated visual effects studio producing captivating imagery for feature film and television. Over its 30 years of business, Spin VFX has evolved into an internationally recognized studio working with respected Directors, VFX Supervisors and Producers. Its film credits […]
Episode 195 — How I Would Start My Career in 2019 This is a Live Stream I did a while back. I walked about what I would do differently if I were to start my career again now. I started my career 25 years ago. I’ve been doing 3D for a bit longer than […]
Enrique Torres is an Emmy Award winning artist with an expertise in VFX, character design and concept design. He has a Bachelors Degree from the Art Institute in Media Arts and Animation. In the past 10 years, he utilized his talents by working within the movie, television and game industries. Enrique has worked on films […]
Episode 193 — Soft Skills are the Best Skills This is replay of a Live Stream I did recently on YouTube where I talked about the levers we need to pull to get ahead in our career and maximize our success. This is a subject that I have talked about in the past. The […]
Episode 192 — Is the VFX Industry Stable? I want to talk about the topic I get asked about all the time: The state of the industry in 2019 and is the industry stable? I want to dive into this subject because it’s pretty serious, at least for me. I want to answer this […]
Episode 191 — Private Career Intensive In this Podcast, Allan is giving a peak into a Career Intensive Webinar. This is a session that Allan has done recently inside his FXTD Mentorship Course. Normally, these Webinars are private. This is a chance for you to be a fly on the wall — and get […]
Episode 190 — Alessandro Ongaro Alessandro Ongaro is a CG Supervisor at Double Negative. With almost 20 years of experience, he is presently considered to be among the CG Industry’s top professionals. Alessandro was born in Switzerland and holds a dual Italian and Swiss citizenship. While studying design at the School of Design in […]
Sergio Paez is a Director and Story Designer who got his start working at companies such as Pixar, Lucasfilm, and Sony. He is also a founding member of Storyboard Art, an online visual story community, with both a content creation and educational focus to further techniques in visual storytelling. In 2012, Sergio authored the book […]
Mariana Acuña Acosta is an entrepreneur who is driven by her passion for new and emerging technologies. Over the past four years, her focus has been in VR, MR and AR workflows, cross-pollination of products; the changing landscape of entertainment and the new ways of creating content. She is the Founder of Jolt VR and […]
Episode 187 — Derek Spears, VFX Sup Derek Spears is an award-winning VFX Supervisor. His career in Visual Effects started with the founding of Cinesite’s 3D department where he was involved with the production of Kevin Costner’s Waterworld and helped develop Cinesite’s 3D tracking system. Over the years, Spears served as the Digital Effects Supervisor on Face […]
A lot of us find out that when we start to learn an new subject, we read up everything and get basic information, often without knowing how to apply it. By having a set goal, the learning becomes more intense and we have apply it all in a context. It allows us to connect the […]
This morning, the Spiderman: Far From Home Trailer was released. This is a VFX Case Study I did for it. Share0 Tweet0 Share0 CLICK HERE TO WATCH THE VIDEO This post is also short and sweet.BUT! I wanted to just jump on this topic for a moment and share some insights: my […]
I’m going behind the scenes on the visual effects for the movie Venom — and discussing the VFX for the film not as an artist, but as a VFX Supervisor. Share0 Tweet0 Share0 CLICK HERE TO WATCH THE VIDEO This is a deep dive into deconstructing individual FX sequences and shots and the techniques and […]
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“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
Gain access to the free guide, videos and other resources now.
From learning to front load your pay raise, to hosting networking events and positioning you as an authority. Allan goes through many tactics and ways to take control, and make this your BEST YEAR YET!
How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!