Episode 380 – Positive Outcomes of COVID-19
Episode 380 – Positive Outcomes of COVID-19
COVID-19 created havoc in people’s lives and for a while, we thought it would shut down the VFX industry. But it turned out to have the opposite effect. As productions shut down, the studios sent artists home and their equipment to their homes, allowing for artists to work from home. That also means that studios could now hire from artists from anywhere, turning the industry into a truly global one. Which also meant incredible opportunities for artists anywhere.
In addition, VFX has become a booming industry. That gives opportunities for smaller studios to compete. There is so much work out there – and not enough artists to do that work. Which means that artists are in demand. The technological innovations, like virtual production, got sped up. For the studios, their overhead has gone down.
For artists, VFX has become a healthier culture. Because artists work from home, they can spend time with their families and no longer need to commit long commutes to work. Because artists now have stations at home, they can also become freelancers. Of course, this should inspire artists to learn new skills (i.e. Unreal Engine) and grow; or to even launch their own studios.
If you’ve always dreamed of being a VFX artist, now is the time for you! In this Podcast, Allan McKay talks about the positive outcomes of COVID-19 on the VFX industry – from both an artist’s and a studio’s perspective – and why now is the perfect time to learn, innovate and leverage the career you’ve always wanted!
COVID-19 and the Future of VFX – Todd Sheridan Perry: www.allanmckay.com/247
Unreal Fellowship – Brian Pohl: www.allanmckay.com/293
Tarsier Studios – Little Nightmares: www.allanmckay.com/305
Henrique Reginato – NOX Visual Effects: www.allanmckay.com/362
Fellowship – Unreal Engine: https://www.unrealengine.com/en-US/fellowship
EPISODE 380 – POSITIVE OUTCOMES OF COVID-19
This is Allan McKay. Welcome to Episode 380!
This is a solo Episode. I want to focus on the positive outcomes of COVID-19 on visual effects. There has been a lot of tragedy that happened during COVID, but there have been some innovations and positive changes in visual effects. I want to talk about:
- How studios transitioned their artists to remote working;
- The positive effects of that on the quality of lives of artists;
- The artists’ ability to live and work remotely from anywhere;
- The flexibility of becoming freelancers;
- The overflow of new content – and the high demand for VFX artists;
- Artists becoming in demand of their lives and careers;
- Technological advances during COVID-19 and the advent of virtual production;
- The demand for artists to learn new skills like Unreal Engine.
I’m super excited to do this one!
Let’s dive in!
ADDITIONAL RESOURCES FROM ALLAN McKAY:
[01:26] Have you ever sent in your reel and wondered why you didn’t get the callback or what the reason was you didn’t get the job? Over the past 20 years of working for studios like ILM, Blur Studio, Ubisoft, I’ve built hundreds of teams and hired hundreds of artists — and reviewed thousands of reels! That’s why I decided to write The Ultimate Demo Reel Guide from the perspective of someone who actually does the hiring. You can get this book for free right now at www.allanmckay.com/myreel!
[10:20] One of the biggest problems we face as artists is figuring out how much we’re worth. I’ve put together a website. Check it out: www.VFXRates.com! This is a chance for you to put in your level of experience, your discipline, your location — and it will give you an accurate idea what you and everyone else in your discipline should be charging. Check it out: www.VFXRates.com!
Okay, what did you think? I hope you got a lot from this Episode.
Next week, I’m interviewing Jonathan Stephens, the Chief Evangelist and Marketing Director at EveryPoint. We get into a lot of innovations in tech.
Until next week –
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“If only there was more time in the day”
“How do you find the time to get so much done”
“I would learn a new skill.. if I had the time”
For many of us, finding time and energy to do more is one of the hardest things we have. Time is finite and we can either be pro-active with our time, or reactive. Meaning – we are constantly running around, jumping from one thing to another, and never really feeling in control.
Allan specifically wrote this guide, after the thousands of responses he received to his contributions on productivity on his Podcast, as well as articles he’s written on the subject, and interviews he’s given.
Allan has interviewed the New York Times Best Selling Authors David Allen (Getting Things Done) and Laura Vanderkam as well as dozens of other experts on the subject – as well as applying many of his best practices.
So how does someone who runs a studio, manages multiple teams, works in production, shoots, runs a hit Podcast, writes articles, multiple courses and a mentorship and more, manage their day?
Find out, and how YOU can apply this to your work and personal life. Grab the guide (It’s FREE).
Whether you’re in games, film or design this guide is focused on giving you the answers and knowledge to confidently seek out the set-up and hardware you need to get the speed and reliability to create the most jaw-dropping visuals you can create. Without being bogged down by slow hardware, or investing in the wrong areas that ‘cost a fortune’ and don’t really make much of an impact on speed and stability.
Allan goes through how to start TODAY applying many unique approaches to building a successful career, and taking control of your year so far.
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How much should I charge?
If I ask too much, will I scare them off?
What are the key things that I’m doing wrong?
Money, negotiating, probably two words that build the most tension just at the thought of, other than public speaking.
This guide was designed for Artists – whether you’re a Designer, Illustrator, Matte Painter, Animator, FX, whatever! We all need to get hired for productions, and we all need to get what we’re worth.
But, most of are afraid of missing the mark, and scaring away our employers. Or, just not sure how to even start the conversation. Worse, we’re not sure what we’re actually worth, or we just plain don’t want to be in a tense back and forth negotiation.
Realistically – a good negotiator never needs to haggle, they never have a moment of tension, they never are in an uncomfortable situation. It’s actually very seamless, easy and kind of fun. But, it does require understanding many of the fundamentals that this guide covers in-depth. Negotiating your worth the wrong way can cost you tens of thousands of dollars per year, and it’s the most critical thing we all shouldn’t ignore.
Get the guide now, and never leave money on the table again!