Episode 377 – VFX Supervisor Christopher Zammit



Christopher Zammit is a VFX Supervisor and Art Director. They’ve worked on many films like Rogue One: A Star Wars Story, Godzilla: King of the Monsters, Tomorrowland, Ghostbusters, and of course films in the Transformers franchise Transformers: Dark of the Moon, Transformers: Age of Extinction and Transformers: The Last Knight

In this Podcast, VFX Supervisor and Art Director Christopher Zammit gives advice to artists about getting the foot in the door, short deadlines and working overtime, how to negotiate in your favor – as well as their experience working on The Transformers, Man of Steel and so much more!

Christopher Zammit on IMDb: https://www.imdb.com/name/nm1598732/

Christopher Zammit on LinkedIn: https://ca.linkedin.com/in/textureartist

Christopher Zammit Talks about His Childhood: https://www.youtube.com/watch?v=hsZwkzDQtaI

Christopher Zammit Talks About The Transformers: https://www.youtube.com/watch?v=VRJ8G7rfl9M

Christopher Zammit on IG: https://www.instagram.com/christopher.lee.zammit/?hl=en


Episode 377 – VFX Supervisor Christopher Zammit

Hi, everyone! 

This is Allan McKay. Welcome to Episode 377! 

I’m speaking with Digital Effects and Asset Supervisor Christopher Zammit. It was fun to sit down with Chris and talk about their experience in VFX. 

We talked about:

  • Christopher Talks About Becoming an Artist
  • Getting the Foot in the Door
  • Going from Collecting Transformers Toys – to Working on Hot Rod
  • The Creative Process Behind Creating Assets – and Leaving His Signature
  • Working on Man of Steel
  • Recovering from Poor Reception of a Film
  • Short Deadline and Working Overtime
  • Working on Dream Projects
  • Experience Working at ILM
  • How to Negotiate in Your Favor

I’m super excited to speak to Chris.

Let’s dive in!



[01:14]  Have you ever sent in your reel and wondered why you didn’t get the callback or what the reason was you didn’t get the job? Over the past 20 years of working for studios like ILM, Blur Studio, Ubisoft, I’ve built hundreds of teams and hired hundreds of artists — and reviewed thousands of reels! That’s why I decided to write The Ultimate Demo Reel Guide from the perspective of someone who actually does the hiring. You can get this book for free right now at www.allanmckay.com/myreel!

[1:00:53] One of the biggest problems we face as artists is figuring out how much we’re worth. I’ve put together a website. Check it out: www.VFXRates.com! This is a chance for you to put in your level of experience, your discipline, your location — and it will give you an accurate idea what you and everyone else in your discipline should be charging. Check it out: www.VFXRates.com!


Okay, what did you think? I hope you got a lot from this Episode. I want to thank Chris for coming on the Podcast.

Next week, I’m doing a solo Episode in which I give Advice for Entry Level Artists. This is for artists whose career may be in a rut as well.

Until then – 

Rock on!


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