Episode 370 – Zoic Studios – Virtual Production Sup for the Real Time Group – Scott Rosekrans

by Allan McKay  - September 27, 2022

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EPISODE 370 – Zoic Studios – Virtual Production Sup for the Real Time Group – Scott Rosekrans

Scott Rosekrans is a VFX Supervisor and Virtual Production Supervisor for the Real Time Group at Zoic Studios. He has been working to integrate Unreal Engine into every facet of the facilities post production workflow, from previz and on-set virtual production to final renders. He is also Unreal Authorized Instructor Partner for Epic Games.

Scott graduated in 2005 from Savannah College of Art and Design, with a degree in Computer Arts. He was trained as a generalist and chose to pursue my focus of rigging. He joined Zoic Studios in 2007 as an intern; and within two years, he was handling all rigging work for the entire studio.  

In this interview with Allan McKay, VFX Supervisor and Virtual Production Supervisor for the Real Time Group at Zoic Studios Scott Rosekrans talks about his journey from being an artist, to joining Zoic Studios, to becoming Unreal Authorized Instructor Partner for Epic Games. He also talks about working in Unreal, incorporating realtime into Zoic’s pipeline and the future of virtual production.

 

Scott Rosekrans’s Website: https://www.scottrosekrans.com

Scott Rosekrans on IMDb: https://www.imdb.com/name/nm4597114/

Scott Rosekrans on LinkedIn: https://www.linkedin.com/in/scottrosekrans

 

EPISODE 370 – Zoic Studios – Virtual Production Sup for the Real Time Group – Scott Rosekrans

Hi, everyone! 

This is Allan McKay. Welcome to Episode 370! I’m interviewing Virtual Production Sup for the Real Time Group at Zoic Studios Scott Rosekrans. 

I’m really excited to talk to Scott about:

  • His journey from being an artist to joining Zoic Studios;
  • Becoming Unreal Authorized Instructor Partner for Epic Games;
  • Working in Unreal;
  • Incorporating realtime into Zoic’s pipeline;
  • The future of virtual production; 
  • Should you go to a VFX school?
  • Should you be a generalist or a specialist?
  • Should you learn to code?
  • Ways to give back to the industry;
  • and so much more!

There is a lot that we get into, in this Episode. Scott has a vast history in visual effects. Zoic does some great work for tv and film.

I will also post this interview on my YouTube Channel, in the near future.

Please take a second to share this Episode with others.

Let’s dive in! 

 

ADDITIONAL RESOURCES FROM ALLAN McKAY:  

[01:20]  Have you ever sent in your reel and wondered why you didn’t get the callback or what the reason was you didn’t get the job? Over the past 20 years of working for studios like ILM, Blur Studio, Ubisoft, I’ve built hundreds of teams and hired hundreds of artists — and reviewed thousands of reels! That’s why I decided to write The Ultimate Demo Reel Guide from the perspective of someone who actually does the hiring. You can get this book for free right now at www.allanmckay.com/myreel!

[1:08:20] One of the biggest problems we face as artists is figuring out how much we’re worth. I’ve put together a website. Check it out: www.VFXRates.com! This is a chance for you to put in your level of experience, your discipline, your location — and it will give you an accurate idea what you and everyone else in your discipline should be charging. Check it out: www.VFXRates.com!

 

Okay, what did you think? I hope you got a lot from the Episode. I want to thank Scott for coming onto the Podcast. I had so much fun nerding out with him!

Next week, I’m doing a solo Episode about making choices that lead you to face your fears — the fears that get in the way of your career — and taking huge risks so that you can get that Dream Job!

Until then –

Rock on!

 

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