October 17, 2013

Procedural Maps & Modeling Talk 1

Quick discussion on procedural maps and utilizing them to allow you the benefits and flexibility of control through a procedural environment.
October 17, 2013

emitting from 3D Texture Volumes

Quick example of emitting from 3D procedural textures to create volumetric patterns in 3D space. Useful for creating anything from fire to nebulas and other interesting […]
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