October 17, 2013

Generating initial object data via pflow & maxscript

New MaxScript introductory tutorial on mixing particle flow and MaxScript together. The goal of this exercise is to physically control objects in the scene via particles. […]
October 17, 2013

Allan McKay Advanced Particle Fluids Methods

Awesome video demonstrating Hollywood film visual effects in 3D Studio Max (3ds max) for creating fume fx and particle flow, thinking particles, Rayfire, Krakatoa and other […]
October 17, 2013

Particles

October 17, 2013

pflow initial state

October 17, 2013

afterburn smoke tutorial

3ds max afterburn fx tutorial on creating smoke pillars and thick columns of smoke
October 17, 2013

pflow tools box 2 intro tutorial

tutorial for 3d studio max particle flow tools box 2 intro tutorial covering the basic concepts of box 2.¬†More to come¬†questions – email amckay@Allanmckay.com for ideas […]
October 17, 2013

Particle Flow and Fracturing Geometry

Fracture Geometry and Explode objects with Particle Flow in 3ds max. This tutorial covers destroying objects, scripting and bringing objects into particle flow to be dynamically […]
October 17, 2013

emitting from 3D Texture Volumes

Quick example of emitting from 3D procedural textures to create volumetric patterns in 3D space. Useful for creating anything from fire to nebulas and other interesting […]
October 17, 2013

Locking textures to particles with Particle Flow & Krakatoa

This is a very brief tutorial just explaining the simple process of generating particles and having them adopt their mapping coordinates off of their emitter object, […]
October 17, 2013

3D Studio Max 2010 presets

Here we take a look at 3D Studio Max’s new FX elements, over 100+ pflow sample files that ship with max to help give you ideas […]
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