October 17, 2013

Locking textures to particles with Particle Flow & Krakatoa

This is a very brief tutorial just explaining the simple process of generating particles and having them adopt their mapping coordinates off of their emitter object, […]
October 17, 2013

3D Studio Max 2010 presets

Here we take a look at 3D Studio Max’s new FX elements, over 100+ pflow sample files that ship with max to help give you ideas […]
March 23, 2017

Taking advantage of Particle Flow Presets

Do you use particle flow presets? You probably should! This feature of max 2010 is often overlooked however it can be a real time saver, and […]
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