October 17, 2013

Particles

October 17, 2013

Quick FX Production Techniques – Volume 1

Based on work I created for Transformers 3, this is an effect I developed a while back which I really liked and I just know I’m […]
October 17, 2013

2 hq twister

October 17, 2013

afterburn smoke tutorial

3ds max afterburn fx tutorial on creating smoke pillars and thick columns of smoke
October 17, 2013

Particle Flow and Fracturing Geometry

Fracture Geometry and Explode objects with Particle Flow in 3ds max. This tutorial covers destroying objects, scripting and bringing objects into particle flow to be dynamically […]
October 17, 2013

Locking textures to particles with Particle Flow & Krakatoa

This is a very brief tutorial just explaining the simple process of generating particles and having them adopt their mapping coordinates off of their emitter object, […]
October 17, 2013

Creating Explosions with Afterburn 4.0

There’s dozens of ways to build explosions, this is one approach where we utilize the explode daemon to develop the look of an explosion and create […]
October 17, 2013

3D Studio Max 2010 presets

Here we take a look at 3D Studio Max’s new FX elements, over 100+ pflow sample files that ship with max to help give you ideas […]
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