October 17, 2013

Generating initial object data via pflow & maxscript

New MaxScript introductory tutorial on mixing particle flow and MaxScript together. The goal of this exercise is to physically control objects in the scene via particles. […]
October 17, 2013

Up Up and Away!

New Maxscripts are up in the maxscript section. MaxScripts Section Just a couple, I have literally around 100 production level scripts that are pretty darn cool […]
October 17, 2013

Legacy FX Tutorials

Here you can find literally hours of content on Particle Flow, Fume FX, Afterburn, Dynamics, Compositing and other FX related material for 3D Studio Max. Before […]
October 17, 2013

Particle UV Tutorial + VFX Boot Camp?

Locking textures to particles with Krakatoa So this again is more of a brief how to – but one of the most common questions I get […]
October 17, 2013

Particle Tutorial and new Real Flow Workshop

Emitting from 3D Texture Volumes Tutorial New 3D Studio Max Tutorial on Particle Flow, discussing emitting particles to 3D procedural textures to build volumetric patterns for […]
October 17, 2013

Fume FX 3 – Effectors – Lesson 1

This covers one of Fume FX 3’s most powerful new features – Effectors
October 17, 2013

Allan McKay Advanced Particle Fluids Methods

Awesome video demonstrating Hollywood film visual effects in 3D Studio Max (3ds max) for creating fume fx and particle flow, thinking particles, Rayfire, Krakatoa and other […]
October 17, 2013

Particles

October 17, 2013

pflow initial state

October 17, 2013

Locking textures to particles with Particle Flow & Krakatoa

This is a very brief tutorial just explaining the simple process of generating particles and having them adopt their mapping coordinates off of their emitter object, […]
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